Peasants Love Magic version 0.91
Peasants Love Magic » Devlog
This patch brings major reworks to pretty much all systems of the game.
- Add pre-built vehicles
- Simple frames for different vehicles to serve as a starting point
- Can be created in map editor
- Synced from server in similar fashion as maps to allow for custom per-server vehicles
- Building rework
- Added a separate build mode which can be entered by pressing [B]
- In build mode you take control of your magic wand, being able to move it with right click.
- Building while enemies are nearby is not possible
- Building happens as previously, hold [F] to select buildable objects and vehicles
- Doors have been simplified to be one buildable instead of hinge and rope
- Wand rework
- Wand commanding has been removed
- You can still press [G] to pick up your wand to cast spells
- You can get resources by hitting a tree or a rock with your wand or by converting souls to resources via a spell
- Vehicle improvements
- Levers have been removed, controlling a vehicle happens from [WASD] while sitting on pedals
- Autopedaler has been added to soul shop, it can be attached to pedals to have vehicle hover still in air
- Added vehicle legs as an improvement over wheels
- Vehicle handling in general has been adjusted to be easier
- Player movement and combat rework
- Movement has been mode tighter and neater
- Added wall running
- Players can perform flips now
- Checking for hits has been changed to a traditional shapecast, each weapon has their own hit shape
- Quickcast spells
- Along with the normal spells cast from wands each weapon now has their own quickcast spell
- Players also have one personal quickcast spell which can be swapped at spawn building with loadout
- Holding two of the same weapon will put both of the weapons spells on cooldown when other one is cast
- To cast dagger spell player must be holding two daggers
- Improvements to map editor
- Added custom data bindings for editor-placed objects (see how different vehicles are placed and saved with the map)
- Maps have a separate field for specifying sky height to make sky higher than the buildable area
- Objects are rendered as themselves now instead of white balls
- Objects have a context menu that opens when you click them where they can be rotated and flipped etc
- Added customizable bindings to main menu settings tab
- Added anti-air capabilities for shield generators to help defend against flying vehicles
- Added cannon as a buildable object
- Added levitator as a buildable object
- Place on a flying vehicle to allow for safe passage to ground
- Vehicle must remain still and oriented upright to keep the levitator active
- Added player expressions usable from number keys
- Added chat bubble for player when they send a message
- Added a parallax background
- Add a variety of decorations
Files
PLM_Beta_0.91_WINDOWS.zip 85 MB
May 19, 2024
PLM_Beta_0.91_LINUX.zip 92 MB
May 19, 2024
Peasants Love Magic
Online team vs team game, build vehicles and cast spells using magic!
Status | In development |
Author | Fobri |
Genre | Action |
Tags | 2D, building, Destruction, Fantasy, Magic, Multiplayer, Physics, Vehicles |
Languages | English |
More posts
- Peasants Love Magic version 0.92May 21, 2024
Leave a comment
Log in with itch.io to leave a comment.